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Bellow are all the possible melodies from Monster Hunter Freedom 2, all of them should work. The durations, however, might be different than the ones listed.

You can also combine melodies to do multiple in a row, for instance W - W - R - G - R will get Move Speed, Attack and defense up.

White (self)
Effect Melody Duration
Horn Move Speed Up
ESP (play twice)

W - W
P - P

3 minutes
Auto-detect B - B - Lb 1 minute







Red (group)
Attack Power Up (Small) W - R 2 minutes
Attack Power Up (Large) P - R - R 2 minutes
Defense Up (Small) R - Y 2 minutes
Defense Up (Large) R - G - R
R - Lb - Lb - P
2 minutes
Health +20 R - B - W 3 minutes
Health +30 R - R - Lb 3 minutes
Health +50 R - B - R - P 3 minutes


Blue (group)
Wind Pressure (small) B - B - R 3 minutes
Wind Pressure (large) B - B - G
B - Lb - B
3 minutes
Wind Pressure (perfect) B - B - Y - P 3 minutes
Infinite Stamina (small) W - B 1 minute
Infinite Stamina (large) P - B - B 3 minutes


Green (group)
Heal +20 P - G
Heal +30 G - P - Y
Heal +60 G - G - P - Lb
Heal +20 & Antidote W - G
Heal +30 & Antidote G - B - P - B
Heal +30 & Freshness G - W - Lb
Recovery Speed Up (small) G - G - Y 1 minute
Recovery Speed Up (large) G - R - G - P 1 minute
Divine Protection G - Y - P - Y ?


Water - Light Blue (group)
Earplug Lb - Lb - R 3 minutes
High-Grade Earplug Lb - Lb - G - P 3 minutes
Anti-Cold & Freeze Lb - Lb - Y 4 minutes
Anti-Heat Lb - G - Lb 4 minutes
Negate Faint Lb - B - P 3 minutes
Negate Stun Lb - Y - Y 3 minutes
Negate Earthquake Lb - Y - Lb 3 minutes


Yellow (group)
Elemental Attack Up Y - B - Y - W 1.5 minutes
Fire Defense Up (small) Y - R 1 minute
Fire Defense Up (large) Y - B - W 1 minute
Water Defense Up (small) Y - B - P 1 minute
Water Defense Up (large) Y - B - B - W 1 minute
Thunder Defense Up (small) Y - Lb - P 1 minute
Thunder Defense Up (large) Y - Y - B 1 minute
Ice Defense Up (small) Y - W - Lb
Y - G - W
1 minute
Ice Defense Up (large) Y - P - Lb
Y - G - P
1 minute
Dragon Defense Up (small) W - Y 1 minute
Dragon Defense Up (large) P - Y - Y 1 minute


When attacking, try to aim for the head to inflict Faint on the monster. When possible, roll out of your overhead swing as much as you can.


Oh, and remember to boogie.

GameFAQS translation sourceJapanese Wiki source

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